Saitek chess User Manual Page 10

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  • TROUBLESHOOTING
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the computer tends to play faster, but in complicated middlegame
positions, it may take longer to move.
3.2 Infinite Level (Square H2)
LEVEL TIME DISPLAY
H2 ................. No time limit ................. 9:99:99
On the Infinite Level, the computer will search indefinitely, until it
finds a forced mate or forced move; until it has fully searched the
position to its maximum depth; or until you stop the search by pressing
ENTER. If you halt the search, the computer makes the move it cur-
rently thinks is best. Try experimenting with this level—set up interesting
board positions and let the computer analyze them for you! It will think
for hours or even days on end, trying to come up with the best possible
move. And don’t forget to watch the computer as it thinks—take advan-
tage of the Rotating Display feature (see Section 5.3)!
3.3 Tournament Levels (Squares A3-H3)
LEVEL MOVES/TOTAL TIME ALTERNATING DISPLAY
A3 ..... 40 moves in 1 hr. 30 min. ................. tr40 1:30:00
B3 ..... 35 moves in 1 hr. 45 min. ................. tr35 1:45:00
C3..... 40 moves in 1 hr. 45 min. ................. tr40 1:45:00
D3..... 35 moves in 1 hr. 30 min. ................. tr35 1:30:00
E3 ..... 40 moves in 2 hrs. ............................. tr40 2:00:00
F3 ..... 45 moves in 2 hrs 30 min. ................. tr45 2:30:00
G3 .... 50 moves in 2 hrs. ............................. tr50 2:00:00
H3..... 40 moves in 3 hrs. ............................. tr40 3:00:00
The Tournament Levels require you to make a certain number of
moves within a given amount of time. If a player exceeds the allotted
time for a given number of moves, the computer flashes TImE along
with the elapsed time to show that the game is over. If you wish, you
can continue to play even after the time has run out.
If you choose a Tournament Level, you may want to set the chess
clocks to display countdown time instead of the elapsed time (see
Section 5.1). When the game time runs out, the countdown clock
automatically reverts back to the normal clock display.
3.4 Blitz Levels (Squares A4-H4)
LEVEL TIME PER GAME DISPLAY
A4 .................... 5 minutes................... bL: 5
B4 ..................10 minutes................... bL:10
C4 ..................15 minutes................... bL:15
D4 ..................20 minutes................... bL:20
E4 ..................30 minutes................... bL:30
F4 .................. 45 minutes................... bL:45
G4 ..................60 minutes................... bL:60
H4 ..................90 minutes................... bL:90
On the Blitz Levels (also called Speed Chess or “Sudden Death”
Levels), you set the total time for the whole game. If the game time is
exceeded, the computer flashes tImE along with the elapsed time to
NEED HELP CHOOSING A LEVEL?
SOME TIPS FOR YOU!
Are you a beginning player?
Start out with the Beginner
Levels or lower Training Levels. These levels restrict the
computer’s search depth, resulting in weaker play and giving
you the chance to learn about the game and perhaps even
win! For even more of a shot at winning, combine one of
these levels with the Easy Mode option (Section 5.2), so the
computer can’t think on your time!
Are you an intermediate or more advanced player?
Tr y the
Normal, Training, or Tournament Levels. The Normal Levels
range from easy all the way up to a difficult 10-minute re-
sponse time, and the Tournament Levels are extremely
challenging. The Training Levels allow you to set your desired
search depth—as you conquer each level, go on to the next!
And don’t forget to try the Blitz Levels for some fast and
exciting games of Speed Chess!
•Want to experiment?
Use the Mate Search Levels to solve
problems up to mate in eight—try searching from a position in
one of your own games, or set up an actual mate problem.
Choose the Infinite Level to have the computer analyze
complicated positions for hours or even days!
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