Saitek P2500 User Manual Page 7

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Before proceeding, it’s important to examine this drop-down menu. As you can see, we have a
number of possible choices. The first is New Key Presses – clicking this would enable you to
input keystrokes for a new command, just like we have been doing in the above examples.
New Macro is the option we will be clicking next.
New Advanced Command offers more options involving repeat functions (amongst other
things) which will be covered later.
Report As, when you hold the mouse over it, brings up a list of the different button commands,
allowing you to make the button pretend to be a different button on the controller.
Underneath these four options you can see listed the commands we have created previously.
The New Keypress and New Keypress 1 are still called that because we didn’t rename them
but, as you can see, the Fire Weapon command is there. If we wanted the Fire C button (as it
is in this case) to also fire the weapons in our hypothetical game, all we would do is click Fire
Weapon and that would assign the same command to Fire C.
However, for now, click New Macro and you will see a small window like this.
All you need to do now is input your keystroke sequence, exactly as you would input it in the
game using the keyboard. As you press the keys you want you will notice a number appearing
under each key in the Macro Recorder window. This represents the time, in seconds, since
you pressed the first key in the macro sequence – therefore the first key in the sequence has
0.00 underneath it. In the example below you can see that there was a 4.56 second wait
between pressing the P and S keys.
Page 7 of 23Untitled DocumentSST Programming Software Contents
03.04.2008file://Z:\WinXP64\SST Manual
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