Saitek P2500 User Manual

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SST Programming Software
Introduction
Getting Started
Simple Commands or Keystrokes
Multiple Keystrokes/Combined Keystrokes
Macros
A
dvanced Commands
Shift Modes
Programming Hat/POV Switches
Hat Programming Tricks
A
xis Programming (Rotaries, thumb wheels etc.)
Saving the Profile
A
ctivating the Profile
Testing the Profile
Printing the Profile
Product Specific Features
X36/X45
P880, P2500 and P3000
PC Dash 2/P8000
Introduction
Welcome to Saitek Smart Technology (SST) - a powerful and intuitive software to help you get
the most functionality from your Saitek controller.
Most modern games do have their own control configuration screens, but by using the SST
software you can:
Increase the number of assignable functions through shift states and multiple modes on
your joystick or game pad;
Create and save game profiles for your favorite PC games, which eliminates the need to
go back and re-configure for that game every time you want to play it;
Page 1 of 23Untitled DocumentSST Programming Software Contents
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Summary of Contents

Page 1 - SST Programming Software

SST Programming Software Introduction Getting Started Simple Commands or Keystrokes Multiple Keystrokes/Combined Keystrokes Macros Advanced Commands

Page 2 - Getting Started

The process for enabling them to act as a shift button rather than a normal button is the same. Using the right click function again, point to the lin

Page 3

You can see that the commands created in the unshifted mode are carried over into this mode too – the little arrow in the box at the bottom left cor

Page 4

This enables you to see what commands you have assigned to each button in all modes. You can also input keystrokes, macros etc. in this view, exactl

Page 5

Programming Hat/POV (Point of View) Switches All of the controllers supported by SST have a Hat, or POV switch. On the joysticks and pads a POV switc

Page 6

And adjusting that will simply change the speed of the mouse cursor when you push the POV in the appropriate direction, slow being to the left of th

Page 7

Hat Programming Tricks One thing that you can do to ensure that the hat ‘lets go’ of a command assigned to one of its directions is to program the cen

Page 8 - Advanced Commands

Before you click OK to finish make sure that you right-click on the keys in the Press row, point to Quantize Time and then select 0.00. This will

Page 9 - Shift Modes

Axis Programming (rotaries, thumb wheels etc) The final parts of your controller that can be programmed are the axes. These are basically anything t

Page 10

Your mouse cursor will change so that it looks like a horizontal line with a vertical, double-headed arrow running through it – don’t click anything

Page 11

We could also have done this by actually physically moving the axis to that point (so that the red line was at that point) and then clicking the left

Page 12

 Assign keyboard and mouse commands so that you can use your Saitek controller to play PC games that do not offer support for game pads and joysticks

Page 13

the middle of the axis movement with no command assigned to it. You can create as many splits as you want but too many can become very complicated. TM

Page 14

Activating the Profile Activating the profile couldn’t be easier. Simply right click on the little joystick icon next to your clock and you will now n

Page 15 - Hat Programming Tricks

Product Specific Features TX36/X45 TThe X36 and X45 flight controllers include several unique features that are nonetheless programmable using the sam

Page 16

To program a keystroke (or set of keystrokes) ‘on the fly’, simply press the Smart button on your pad, press the button you want to assign the keystro

Page 17

The Profile Editor consists of a 3D model of your controller with a list of buttons down the right hand side of the screen. To assign game commands t

Page 18

onscreen; like this. If this is okay then simply click the green tick at the bottom right of the line. If you have made a mistake or wish to clear a

Page 19

Page 5 of 23Untitled DocumentSST Programming Software Contents03.04.2008file://Z:\WinXP64\SST Manual_EN.htm

Page 20 - Saving the Profile

Multiple keystrokes/Combined keystrokes You are not limited to single keystrokes when programming commands. You can input as many keys into one comman

Page 21 - Printing the Profile

Before proceeding, it’s important to examine this drop-down menu. As you can see, we have a number of possible choices. The first is New Key Presses

Page 22 - Product Specific Features

Click OK when you have finished inputting the macro sequence that you want. Just as with keystrokes, you will notice that the entire sequence of key

Page 23

You will notice that unlike the other keystroke input windows, when pressed each key places two instances of the key in the command input window – lik

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