Saitek P2500 User Manual Page 13

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Programming Hat/POV (Point of View) Switches
All of the controllers supported by SST have a Hat, or POV switch. On the joysticks and pads
a POV switch is usually used as a device for looking through the different views from a cockpit
in a flight simulator, but you can assign it to do whatever you want. On the GM2/GM3 it is very
important as it’s the switch that movement commands are assigned to for first person shooter
games like Medal Of Honor.
If left unprogrammed, the POV switch will just act as either a default POV or, in the X36/X45’s
case, as a set of four buttons, depending on in which direction it is pushed. This is easily
changed and to start programming the POV simply right click on it or click the little arrow icon
next to it in the profile editor and you will get the following drop-down menu.
You can see that you have three possible functions for the POV switch, the default option for
which (POV) is currently selected. The other two options are to set it to operate as buttons or
to emulate the mouse. You can also set whether the POV operates in 8-way or 4-way mode
here. For Mouse and POV mode it’s recommended that you leave it as 8-way but for buttons
mode it’s definitely recommended to set it to 4-way, simply because it can be very hard to
select the diagonal positions uniquely in the heat of gameplay (the only exception to this is if
you are configuring the hat to move something in 8 directions, like you would with the
GM2/GM3 for a first person shooter game).
Setting it to Mouse will simply give you a Sensitivity slider bar like below:
Page 13 of 23Untitled DocumentSST Programming Software Contents
03.04.2008file://Z:\WinXP64\SST Manual
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